Worldbuilders Forgea place to build worlds together
A printable workshop resource

The Game Design Document Canvas

A canvas for a game-shaped world — the premise, the world’s pillars, the rules that hold it together, the factions pulling at it, and an opening in three scenes. Print it, fill it in, and bring the page with you to a Session night. No app required — it prints clean on letter paper.

Type into the fields on screen first if you like — or print it blank and write by the fire. Lines stay put on the page.
Worldbuilders Forge · Campfire GroundsGame Design Document Canvaspremise to opening scene
print & fill
One

The whole game, in one breath

Who is the player, what do they do, and what pushes against them? If the pitch needs two sentences, cut until it fits one.

Two

World pillars

The promises that make it this world and no other. If a pillar doesn’t reach the first session, cut it. e.g. magic is a loan from the dead · the city is the dungeon

Three

Setting rules

The hard rules players can lean on — the price of power, the edge of the map, the law that never bends. e.g. no resurrections · iron quiets magic

Four

Factions

three is plenty

Who wants what, and who that puts them against. Keep each to a line.

FactionWhat they wantHow they see the player
Five

The opening, in three scenes

The first page of play. Each scene is one small beat — what the player sees, what they feel, and what they’re free to do.

Scene one — the world, working

Show the ordinary order before it breaks. The player does the thing your game is about.

Scene two — the premise bites

The rule or tension at the heart of the world arrives — and it costs something.

Scene three — the player chooses

A decision that points at the rest of the game. End the scene with the player moving.

Worldbuilders Forge · worldbuildersforge.com Blank by design — one idea per line.